Description: https://www.defcon.org/images/defcon-16/dc16-presentations/dc-16-ne0nra1n.pdf https://www.defcon.org/images/defcon-16/dc16-presentations/ne0nra1n-kingpin/ne0nra1n-kingpin-extras.zip More and more scientific studies are weighing in on video games and their positive benefits. The dated idea of video games being damaging to one's health and a waste of time is slowly being replaced with the idea of video games as high-tech therapy. By incorporating sensors to measure the player's physiological state, game play performance can be affected or altered. Among the various types of biofeedback, heart rate variability is one of the easiest to understand and build hardware for. In this presentation, not only will we guide you through how to construct simple hardware to read your own heart rate and provide you with some open-source code as a starting point for your future favorite biofeedback game designs, we will also use a real-live human volunteer from the audience to demonstrate the technology!
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